Teaching

I am passionate about teaching others how to learn. I have taught and designed University level, high-school as well as corporate courses.

2020


Teaching teaser

Human Computer Interaction – Saarland University

Course

2018


Teaching teaser

User Interface Technologies – University of Copenhagen

Course

With Rachel Freire, Jarrod Knibbe and Jess McIntosh

Links: UIT Webpage

Teaching teaser

Designing eTextiles for the Body: Shape, Volume & Motion

Conference Workshop

Rachel Freire, Paul Strohmeier, Cedric Honnet, Jarrod Knibbe, Sophia Brueckner in Workshop at TEI 2019

Links: web

2017


Teaching teaser

User Interface Technologies – University of Copenhagen

Course

User Interface Technologies (UIT) is the hardware-focused Master level HCI course offered by the Department of Computer Science. I completely redesigned this course from bottom up. My personal aim of the course was for students to build a physical research prototype, learn how to position their own work relative to current research narratives, and communicate it effectively. In addition to the hardware-prototyping focus of the course, there is a strong emphasis on writing skills. Students work in groups of 3 – 4 on weekly assignments which build upon each other, culminating in a research paper and working demo.

Links: UIT Webpage

Teaching teaser

Taking Action in a Changing World: Research and Community

Conference Workshop

Casey Fiesler, Lisa Anthony, Paul Strohmeier, Susan Fussell, Gloria Mar in Extended Abstracts on Human Factors in Computing Systems (CHI EA)

2016


Teaching teaser

Intro to Processing and Arduino

Workshop

I designed an introduction to Arduino and Processing crash-course that was taught by myself and Perinlle Bjoern at the DIKU Makerweek.

Links: DIKU Makerweek

Teaching teaser

Sharing Perspectives on the Design of Shape-Changing Interfaces

Conference Workshop

Paul Strohmeier, Antonio Gomes, Giovanni Maria Troiano, Aske Mottelson, Timothy Merritt, Jason Alexander in Extended Abstracts on Human Factors in Computing Systems (CHI EA)

Links: web

2015


Teaching teaser

Next Steps in OUIs: Crafting Interactions with Deformable and Actuated Display Surfaces

Conference Workshop

Antonio Gomes, Paul Strohmeier, Roel Vertegaal in Advances in Computer Entertainment (ACE)

2014


Teaching teaser

Computing and Creative Arts – Queen’s University

Course

Computing and Creative Arts (COCA201) is the core course of the interdisciplinary Arts & Computer Science Bachelor program of the same name offered at Queen’s University. I taught this course together with Antonio Gomes. We focused on kinetic art & shape changing interfaces. The course is very hands on, the final assignment that each group of 2 – 4 students submits is an interactive art-piece that is publicly exhibited. Two of the groups we taught consequently presented their work at ACE’14


Teaching teaser

Rapid Prototyping

Workshop

One day crash-course in hardware prototyping for the Global Entrepreneurship Week, Maastricht, The Netherlands

2013


Teaching teaser

Intro to Cognitive Sciences – Queen’s University, Canada

Course

Intro to Cognitive Sciences – Queen’s University, Canada. I was a typical Teaching Assistant, mainly in charge of answering questions and grading assignments.


Teaching teaser

Interactive Technology Workshops at Vienna Highschool (Kandlgasse)

Workshop

I taught two three-day workshops for high-school students. The first group of ~20 students was between 15 and 17. They were provided with basic tutorials on electronics and programming with Arduino. Consequently they built their own inventions, for example, gloved-input devices, musical clothing and simple robots. The second course was taught to a group of about ~20 students aged 11 to 13. These students also received a basic tutorial on electronics and programming Arduino, but then followed step-by step instructions to build their own light-phobic or light-attracted robot. These workshops were both super challenging and super rewarding on many levels – it’s a beautiful experience to see young people learn that they can enjoy learning.

2011


Teaching teaser

Interactivity Workshop at Toy Studio Lernell

Workshop

Lernell is a family run toy-design studio that, amongst other customers, designs toys for Disney. If Lernell add interactive features to their toys, these features are usually outsourced to engineering teams. Lernell felt that this process could be improved if they learned to understand interactive electronics better themselves. They hired me for an 8-hour Arduino crash-course.

Links: Lernell